ICE SHADER FAMILY FOR MOBILE
Development of ice effect that can be calculated sufficiently with mobile hardware performance.
This is mainly used for developing dungeon b
ICE SHADER FAMILY FOR MOBILE
Chinese artists, they preferred seems like this skin shading style implementation.
Simple Jade Shader for mobile devices.
More Realistic eyeball approach for Mobile visualization.
Virtual Specular lighting approaching pre-view.
Skin Brdf Basic investigation method
Tone Curve 整理。
New feature character rendering framework test(for Mobile)
Texel density guide mesh and unit texture.
Light probe SH tweaking utility for artist.
修改天谕 PBR 渲染
PBR Metallic Roughness UE4 Mobile
IPC with GPU.
Dual mat-cap corrected technique
White color temperature calibrations of game engines
Pre-Baked Blurry Normal for Skin micro scatter shader approaching How to.
Late version of monthly report at the April to august 2016 in years.