Chinese artists, they preferred seems like this skin shading style implementation.
mostly five years I live in China with working for the Chinese game industry.
I'm helping to develop mobile games, for the most part, these
Chinese artists, they preferred seems like this skin shading style implementation.
Virtual Specular lighting approaching pre-view.
Skin Brdf Basic investigation method
New feature character rendering framework test(for Mobile)
Pre-Baked Blurry Normal for Skin micro scatter shader approaching How to.
Skin shading for mobile 101