• JP Lee

Customized Unity Standard mobile PBR

Change issued.

Environment reflection method used by UE4.

Some reflect approximation method has optimized friendly performance of mobile.

Huge reduce to texture sampler counts.

AO map generated used from height data with simple math.








Custom unpackedScaleNormal for Mobile devices.



조회 94회댓글 0개

최근 게시물

전체 보기