top of page
  • 작성자 사진JP Lee

Mesh LOD between LightMap matching How to.

Normally unity3D lightmap have some problem as Directional specular mode that much.

So I though How do I avoid to this problem for our project.

Just I has simple approach as like just get a LOD0 lightmap scaleOffet then forcibly putting into the lightmap scaleOffset of LOD1.

Simple test code at below.

조회수 66회댓글 0개

최근 게시물

전체 보기
bottom of page